1 SET (GENESIS3D_SOURCE ACorona.c AStreak.c Actor.c BMP.c Bitmap.c BitmapBlitData.c BitmapGamma.c
2 BitmapList.c Body.c BodyInst.c Box.c CRC32.c CSNetMgr.c Camera.c Corona.c
3 DirTree.c DirTreeCommon.c Electric.c Engine.c Entities.c ErrorLog.c
4 ExtBox.c Fog.c Font.c FontBmp.c Frustum.c FsDos.c FsMemory.c FsVfs.c
5 GBSPFile.c Ge.c GeAssert.c Genesis3d.c Light.c List.c Log.c Logo.c LogoActor.c
6 Matrix33.c MemPool.c Motion.c NetPlay.c PALCreate.c PALOptimize.c Palettize.c
7 Path.c PhysicsJoint.c PhysicsObject.c PhysicsSystem.c PixelFormat.c Plane.c
8 Pose.c PoweredBy.c Puppet.c QKFrame.c Quaternion.c Ram.c RamDLL.c Sound.c
9 Sound3d.c Sprite.c StrBlock.c Streak.c Surface.c System.c TClip.c TKArray.c
10 TKEvents.c TSC.c Timer.c Trace.c User.c VFile.c VKFrame.c Vec3d.c Vis.c
11 WBitmap.c WebUrl.c WgClip.c World.c XFArray.c XForm3d.c YUV.c)
13 ADD_LIBRARY (G3D STATIC ${GENESIS3D_SOURCE})
15 ADD_LIBRARY (Genesis3D SHARED ${GENESIS3D_SOURCE})
16 TARGET_LINK_LIBRARIES (Genesis3D dplay dplayx gdi32 msvcrt ole32 winmm)