- initial commit of Genesis3D 1.6
[genesis3d.git] / G3D / Engine / Drivers / D3DDrv / D3DDrv.plg
1 <html>\r
2 <body>\r
3 <pre>\r
4 <h1>Build Log</h1>\r
5 <h3>\r
6 --------------------Configuration: D3DDrv - Win32 Release--------------------\r
7 </h3>\r
8 <h3>Command Lines</h3>\r
9 Creating temporary file "C:\DOCUME~1\RALPHD~1\LOCALS~1\Temp\RSP7C.tmp" with contents\r
10 [\r
11 /nologo /G5 /MT /W3 /GX /Ox /Ot /Ow /Og /Oi /Op /Ob2 /I "..\..\.." /I "..\\" /I "..\D3DDrv" /I "..\..\..\Support" /I "..\..\..\Math" /I "..\..\..\Bitmap" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "D3DDRV_EXPORTS" /Fo"Release/" /Fd"Release/" /FD /c \r
12 "D:\Release\G3D\Engine\Drivers\D3DDrv\D3d_main.cpp"\r
13 ]\r
14 Creating command line "cl.exe @C:\DOCUME~1\RALPHD~1\LOCALS~1\Temp\RSP7C.tmp" \r
15 Creating temporary file "C:\DOCUME~1\RALPHD~1\LOCALS~1\Temp\RSP7D.tmp" with contents\r
16 [\r
17 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib vfw32.lib dxguid.lib ddraw.lib d3dim.lib /nologo /dll /incremental:no /pdb:"Release/D3DDrv.pdb" /machine:I386 /out:"Release/D3DDrv.dll" /implib:"Release/D3DDrv.lib" \r
18 .\Release\D3d_err.obj\r
19 .\Release\D3d_fx.obj\r
20 .\Release\D3d_main.obj\r
21 .\Release\D3dcache.obj\r
22 .\Release\D3ddrv.obj\r
23 .\Release\DDMemMgr.obj\r
24 .\Release\Gspan.obj\r
25 .\Release\Pcache.obj\r
26 .\Release\Render.obj\r
27 .\Release\Scene.obj\r
28 .\Release\THandle.obj\r
29 .\Release\tpage.obj\r
30 ]\r
31 Creating command line "link.exe @C:\DOCUME~1\RALPHD~1\LOCALS~1\Temp\RSP7D.tmp"\r
32 <h3>Output Window</h3>\r
33 Compiling...\r
34 D3d_main.cpp\r
35 Linking...\r
36    Creating library Release/D3DDrv.lib and object Release/D3DDrv.exp\r
37 \r
38 \r
39 \r
40 <h3>Results</h3>\r
41 D3DDrv.dll - 0 error(s), 0 warning(s)\r
42 </pre>\r
43 </body>\r
44 </html>\r