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- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git]
/
G3D
/
CSNetMgr.c
diff --git
a/G3D/CSNetMgr.c
b/G3D/CSNetMgr.c
index
af06974
..
58e8717
100644
(file)
--- a/
G3D/CSNetMgr.c
+++ b/
G3D/CSNetMgr.c
@@
-19,20
+19,18
@@
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
\r
/* */
\r
/****************************************************************************************/
\r
/* Copyright (C) 1999 WildTangent, Inc. All Rights Reserved */
\r
/* */
\r
/****************************************************************************************/
\r
-#include <assert.h>
\r
\r
\r
-//#define INITGUID
\r
#include <windows.h>
\r
#include <windows.h>
\r
+#include <initguid.h>
\r
#include <objbase.h>
\r
#include <objbase.h>
\r
+#include <assert.h>
\r
\r
#include "CSNetMgr.h"
\r
#include "NetPlay.h"
\r
\r
\r
#include "CSNetMgr.h"
\r
#include "NetPlay.h"
\r
\r
-#include "include/BaseType.h"
\r
-#include "include/Ram.h"
\r
-#include "include/ErrorLog.h"
\r
-
\r
-#include <initguid.h>
\r
+#include "BaseType.h"
\r
+#include "Ram.h"
\r
+#include "ErrorLog.h"
\r
\r
#pragma message(" some assertions in here would be nice:")
\r
\r
\r
#pragma message(" some assertions in here would be nice:")
\r
\r