#include <math.h>\r
#include <assert.h>\r
\r
-#include "include/Genesis.h"\r
+#include "Genesis.h"\r
#include "G3D/Engine/System.h"\r
-#include "include/Ram.h"\r
+#include "Ram.h"\r
\r
//#include "Sound.h"\r
//#include "Sound3d.h"\r
\r
-#include "G3D/World/World.h"\r
-#include "G3D/World/Surface.h"\r
+#include "World.h"\r
+#include "Surface.h"\r
//#include "Camera.h"\r
-#include "G3D/World/Light.h"\r
-#include "G3D/World/Plane.h"\r
+#include "Light.h"\r
+#include "Plane.h"\r
#include "Entities.h"\r
-#include "G3D/World/Trace.h"\r
-#include "G3D/World/User.h"\r
+#include "Trace.h"\r
+#include "User.h"\r
//#include "Host.h"\r
-#include "include/Motion.h"\r
-#include "G3D/World/Vis.h"\r
+#include "Motion.h"\r
+#include "Vis.h"\r
\r
//=====================================================================================\r
// local static globals\r