#include <math.h> //fabs()\r
#include <assert.h>\r
\r
-#include "light.h"\r
-#include "world.h"\r
-#include "trace.h" //Trace_WorldCollisionExact2()\r
-#include "surface.h" // Surf_InSurfBoundingBox()\r
-\r
-#include "xfarray.h"\r
-#include "puppet.h"\r
-#include "pose.h"\r
+#include "Light.h"\r
+#include "World.h"\r
+#include "Trace.h" //Trace_WorldCollisionExact2()\r
+#include "Surface.h" // Surf_InSurfBoundingBox()\r
+#include "XFArray.h"\r
+#include "Puppet.h"\r
+#include "Pose.h"\r
#include "ErrorLog.h"\r
-#include "ram.h"\r
-#include "tclip.h"\r
-\r
+#include "Ram.h"\r
+#include "TClip.h"\r
#include "Frustum.h"\r
#include "ExtBox.h"\r
-#include "bodyinst.h"\r
+#include "BodyInst.h"\r
\r
#ifdef PROFILE\r
#include "rdtsc.h"\r
#endif\r
\r
-#include "bitmap.h"\r
-#include "bitmap._h"\r
+#include "Bitmap.h"\r
+#include "Bitmap._h"\r
\r
#define PUPPET_DEFAULT_MAX_DYNAMIC_LIGHTS 3\r
\r