#ifndef GE_WORLD_H\r
#define GE_WORLD_H\r
\r
-#include "G3D/ErrorLog.h"\r
-#include "G3D/PtrTypes.h"\r
-#include "G3D/Genesis.h"\r
+#include "ErrorLog.h"\r
+#include "PtrTypes.h"\r
+#include "Genesis.h"\r
#include "GBSPFile.h"\r
-#include "G3D/Motion.h"\r
+#include "Motion.h"\r
#include "Surface.h"\r
#include "Fog.h"\r
#include "WBitmap.h"\r
#include "User.h"\r
#include "Light.h"\r
-\r
-#include "G3D/Engine/BitmapList.h"\r
-\r
-#include "G3D/Actor.h"\r
+#include "BitmapList.h"\r
+#include "Actor.h"\r
\r
//MRB BEGIN\r
//geSprite\r