#ifndef GBSPFILE_H\r
#define GBSPFILE_H\r
\r
-#include <Windows.h>\r
-#include <Stdio.h>\r
+#include <windows.h>\r
+#include <stdio.h>\r
\r
-#include "DCommon.h"\r
+#include "G3D/Engine/Drivers/DCommon.h"\r
#include "MathLib.h"\r
-#include "vfile.h"\r
-#include "motion.h"\r
-#include "Vec3d.h"\r
+#include "include/VFile.h"\r
+#include "include/Motion.h"\r
+#include "include/Vec3d.h"\r
\r
#define GBSP_VERSION 15\r
\r
geBoolean WriteChunks(GBSP_ChunkData *Data, int32 NumChunkData, geVFile *f);\r
\r
\r
-#endif
\ No newline at end of file
+#endif\r