- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / Leaf.cpp
index c961f88..ab0dc81 100644 (file)
@@ -22,7 +22,7 @@
 #include <windows.h>\r
 #include <stdio.h>\r
 \r
-#include "include/Ram.h"\r
+#include "G3D/Ram.h"\r
 #include "Portals.h"\r
 #include "GBSPFile.h"\r
 #include "BSP.h"\r
@@ -30,7 +30,7 @@
 #include "Leaf.h"\r
 #include "Brush2.h"\r
 \r
-#include "include/Vec3d.h"\r
+#include "G3D/Vec3d.h"\r
 \r
 int32           NumLeafClusters;\r
 \r