- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / Map.cpp
index 2b10122..0ab2920 100644 (file)
@@ -31,9 +31,9 @@
 #include "Poly.h"\r
 #include "MathLib.h"\r
 \r
-#include "include/Motion.h"                            // From Genesis (in include path)\r
-#include "include/ErrorLog.h"\r
-#include "include/Ram.h"\r
+#include "G3D/Motion.h"                                // From Genesis (in include path)\r
+#include "G3D/ErrorLog.h"\r
+#include "G3D/Ram.h"\r
 \r
 int32          NumEntities;\r
 MAP_Entity     Entities[MAX_MAP_ENTITIES];\r