#include "Poly.h"\r
#include "MathLib.h"\r
\r
-#include "include/Motion.h" // From Genesis (in include path)\r
-#include "include/ErrorLog.h"\r
-#include "include/Ram.h"\r
+#include "G3D/Motion.h" // From Genesis (in include path)\r
+#include "G3D/ErrorLog.h"\r
+#include "G3D/Ram.h"\r
\r
int32 NumEntities;\r
MAP_Entity Entities[MAX_MAP_ENTITIES];\r