- another round of filename corrections
[genesis3d.git] / GBSPLib / Map.cpp
index 4dabc02..2b10122 100644 (file)
 /*  Copyright (C) 1999 WildTangent, Inc. All Rights Reserved           */\r
 /*                                                                                      */\r
 /****************************************************************************************/\r
-#include <Windows.h>\r
+#include <windows.h>\r
+#include <stdio.h>\r
+#include <math.h>\r
 \r
 #include "Map.h"\r
 #include "GBSPFile.h"\r
 #include "Texture.h"\r
 #include "BSP.h"\r
-#include "Stdio.h"\r
-#include "Math.h"\r
 #include "Brush2.h"\r
 #include "Poly.h"\r
-#include "Mathlib.h"\r
+#include "MathLib.h"\r
 \r
-#include "Motion.h"                            // From Genesis (in include path)\r
-#include "Errorlog.h"\r
-#include "Ram.h"\r
+#include "include/Motion.h"                            // From Genesis (in include path)\r
+#include "include/ErrorLog.h"\r
+#include "include/Ram.h"\r
 \r
 int32          NumEntities;\r
 MAP_Entity     Entities[MAX_MAP_ENTITIES];\r