- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / Map.h
index c9c6011..3088969 100644 (file)
@@ -25,7 +25,7 @@
 #include <windows.h>\r
 \r
 #include "BSP.h"\r
-#include "include/Motion.h"\r
+#include "G3D/Motion.h"\r
 \r
 #define MAX_MAP_ENTITIES                       4096*2\r
 #define MAX_MAP_TEXINFO                                8192*2\r