- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / Poly.cpp
index 0349fe5..9b82459 100644 (file)
@@ -30,7 +30,7 @@
 #include "GBSPFile.h"\r
 #include "Light.h"\r
 \r
-#include "include/Ram.h"\r
+#include "G3D/Ram.h"\r
 \r
 int32          NumSubdivides;\r
 geFloat                SubdivideSize = 235.0f;\r