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- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git]
/
GBSPLib
/
Poly.cpp
diff --git
a/GBSPLib/Poly.cpp
b/GBSPLib/Poly.cpp
index
0349fe5
..
9b82459
100644
(file)
--- a/
GBSPLib/Poly.cpp
+++ b/
GBSPLib/Poly.cpp
@@
-30,7
+30,7
@@
#include "GBSPFile.h"
\r
#include "Light.h"
\r
\r
#include "GBSPFile.h"
\r
#include "Light.h"
\r
\r
-#include "
include
/Ram.h"
\r
+#include "
G3D
/Ram.h"
\r
\r
int32 NumSubdivides;
\r
geFloat SubdivideSize = 235.0f;
\r
\r
int32 NumSubdivides;
\r
geFloat SubdivideSize = 235.0f;
\r