- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / Texture.h
index f084c4c..684ce04 100644 (file)
@@ -28,7 +28,7 @@
 #include "Map.h"\r
 #include "G3D/Engine/Drivers/DCommon.h"\r
 #include "GBSPFile.h"\r
-#include "include/VFile.h"\r
+#include "G3D/VFile.h"\r
 \r
 #define TEXTURE_SKYBOX         (1<<0)\r
 \r