- had to move the include to the G3D directory to start killing the duplicates and...
[genesis3d.git] / GBSPLib / VisFlood.cpp
index b6ba8fd..59f1e85 100644 (file)
@@ -28,7 +28,7 @@
 #include "Poly.h"\r
 #include "BSP.h"\r
 \r
-#include "include/Ram.h"\r
+#include "G3D/Ram.h"\r
 \r
 extern int32           NumVisPortals;                          // Total portals\r
 extern int32           NumVisPortalBytes;                      // Total portals / 8\r